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AI Insights · Timothy · April 2024

Top 5 Sports Games on Android in Switzerland Q1 2024

Discover the performance trends of the top 5 sports games on Android in Switzerland during the first quarter of 2024, based on Sensor Tower data.

Top 5 Sports Games on Android in Switzerland Q1 2024

In the first quarter of 2024, the top 5 sports games on the Android platform in Switzerland showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at their metrics.

Top Eleven Be a Soccer Manager from Nordeus experienced notable fluctuations in its weekly revenue. Starting at around $15.9K in the first week of January, it saw a decline to approximately $9.4K by mid-February, before rebounding to $13.8K in the last week of February. Weekly downloads for this app started strong at 474 in the first week of January but declined to 185 by the end of March. Active users followed a similar trend, beginning with 5.2K and ending the quarter with 4.7K.

EA SPORTS FC™ Mobile Soccer by ELECTRONIC ARTS demonstrated a dynamic revenue trend, starting at $9.9K and peaking at $16.3K in the last week of January, then gradually declining to $8.4K by the end of March. Weekly downloads peaked at 1.2K in the first week of January, decreased mid-quarter, and ended at 961. Active users started at 33.7K, dropped to around 26.2K by mid-March, and ended the quarter slightly higher at 28.6K.

Fishing Clash: Sport Simulator from Ten Square Games saw a steady revenue increase starting at $7.5K, peaking at $8.6K in the last week of February, and ending the quarter at $7.3K. Downloads saw a significant increase from 239 in the first week of January to 365 in early March, before settling at 172 by the end of the quarter. Active users began at 1.2K in January, peaked at 1.3K in early March, and concluded at 999.

Golf Rival - Multiplayer Game by Zynga displayed a varied revenue trend. Starting at $4.4K, it saw ups and downs, reaching $6K in mid-March and ending the quarter at $6K. Downloads fluctuated slightly, starting at 364 and decreasing to 202 by the end of March. Active users began at 2.8K and saw a minor decline to 2.3K by the end of the quarter.

Golf Clash by ELECTRONIC ARTS experienced steady revenue growth, starting at $2.8K and peaking at $4.2K in the last week of March. Downloads fluctuated minimally, starting at 57 and ending at 41. Active users remained relatively stable, starting at 244 and ending the quarter at 251.

These insights are based on data from Sensor Tower. For more detailed analytics, you can visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024